![]() You can also drag the Video Map animation in the Animation timeline to alter timing/duration. changing displacement textures in which case motion ease is relevant.īy default the video map will start at frame 0 and have a duration of 1 second. The Time Settings enable you to edit that. But the Video map can also be used for e.g. This not something you would usually use for regular videos. Motion Ease – This will let you add acceleration and deceleration to the video texture. ![]() if the FPS of your video map is smaller than the overall animation in which case blending frames can prevent the video from flickering. When enabled the transition from one frame to another will be blended. Supported formats are: avi, mp4, mpeg, flv, webm, dv, f4v, mov, mlv, m4v, hevc, ogg, ogv. Some formats may have variants encoding which are not supported (for example, avi may include encodings which may not be directly supported.) select a video and KeyShot will extract the frames for you.This will create a node in the Animation Timeline in which you can position and adjust the animation similar to other Animation types. Exposed Headless Scripting Functionalityįrom Project > Materials > Textures select Video Map from the Texture drop-down menu or Add Label (Video) from the Labels tab. Select an image sequence in the file browser or a video file to extract the frames.Best Practices for 3MF Export for 3D Printing.Best Practices for Sharing and Embedding USDz and GLB Files.License Server Installation (PC) - Custom. ![]() Client Error: Unsupported KeyShot Version.Server Error: Invalid Mac Address (HostID). ![]()
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